Adt bundle windows x64


How to Install Android SDK ADT Bundle for Windows

How to Install Android SDK ADT Bundle for Windows

Another option for running Android on Windows is to install the Android SDK ADT Bundle. This emulator is part of their software development kit or better known as Android SDK. This kit can be downloaded for free here. You will also need to make sure that you have Java SE 7u45 installed. When downloading Java, I cannot stress how important it is to download the proper version for your computer. You will need to make sure if your system is 64 or 32 bit. You can find this by clicking on your start menu, locate and right click on ‘computer’ and select properties. This is an important step and will cause problems if you do not select your systems correct requirements. Windows x86 is the 32 bit version and Windows x64 is the 64 bit version.

Step 1. Download Android SDK/ADT Bundle.  The download file is a ZIP file so you will need to have a program such as WinZip to extract the download files.

Step 2. Locate the download file and unzip it. What I usually do is create a separate folder for zip files and move them there. It’s easier to manage because I know right where everything is. In this case I created a new file named Android SDK and located it on my desktop and moved the Android zip file which is labeled adt-bundle-windows-x86_64-20130917 and then extracted all files to this location. When the file is unzipped it will automatically install Android SDK emulator for Windows. There will be no set up procedures or anything like that. It will just run automatically from it’s file location.

Step 3. Open the file and run the Android SDK Manager. Once it has loaded it will ask you to install a number of packages so go ahead and do this.

Step 4. After it has finished installing the packages click the tools tab and select manage AVDs.

Step 5. On the right hand side of the window is a tab that says ‘new’, click it. This is going to allow us to set up a virtual device that will run the Android OS. In other words this step will actually create or install Android SDK emulator.

Step 6. Another window will pop up and this is our virtual device configuration. Here you have the option to give it a name and you can select what device you want it to simulate. I chose Nexus 4. Make sure that you select the target tab as well and select the Android OS. Once you have made your set up choices hit OK.

Step 7. In the AVD window you should now see your device. Select it and then click on the start button in the right hand column and then launch. You should now see your new virtual device pop up.

 

Now that you know how to install Android SDK Emulator for Windows, it’s time to load up some apps so that you can start playing on the big screen! On the next page we will cover how to install apps along with a few other technical tips. Onto Page 2…..

 

androidonwindows.net

Android Development Software Setup for Windows

In order to develop Android applications, you must have the following software installed on your system:
  1. Java Development Kit (JDK)
  2. Android Development Tools (ADT) Bundle
  3. Android Native Development Kit (NDK)
  4. Apache Ant

Java Development Kit (JDK)

The Java Development Kit is a prerequisite for the Android Eclipse IDE (which comes with the ADT Bundle) as well as Apache Ant.

The latest version which has been tested with this release is JDK 8u11. You may download the appropriate version for your OS from the following location: http://www.oracle.com/technetwork/java/javase/downloads/java-archive-javase8-2177648.html

Note: As of October 2014, the Windows x86 version of the JDK appears to be incompatible with Eclipse and cannot be used.

Once downloaded and installed, add the environment variable JAVA_HOME, which should be set to the JDK install location. Depending on where it was installed, it may look like:
  • C:\Program Files\Java\jdk1.8.0_11 if you have installed the x64 version, or
  • C:\Program Files (x86)\Java\jdk1.8.0_11 if you have installed the x86 version.
Make sure your JAVA_HOME variable does not include quotation marks. Based on the default installation path of Java SE 8u11, the correct syntax when using set from the command line is:set JAVA_HOME=C:\Program Files (x86)\Java\jdk1.8.0_11

Do not use quotes with the set command, even though the path has a space in it. Also, be sure to use your actual path, which may differ from these examples.

Android Development Tools Bundle

The Android Development Tools (ADT) Bundle includes everything needed to begin developing Java Android Apps:
  • Android SDK Tools
  • Android Platform Tools
  • Latest Android Platform
  • Eclipse with integrated ADT Plugin
  • Latest System Image for Emulator

The ADT bundle comes in either a 32-bit or 64-bit version. This must match the JDK option you selected above. Download the appropriate version of the ADT Bundle at the following locations:

Once downloaded, unpack the zip file and save to your Android development folder, e.g.: C:\Dev\Android\adt-bundle-<os_platform>\Add the ADT SDK tools and platform-tools to your PATH, e.g.
  • C:\Dev\Android\android_adt_bundle_20140702\sdk\tools
  • C:\Dev\Android\android_adt_bundle_20140702\sdk\platform-tools
Add the environment variable ANDROID_HOME which should be set to your Android SDK location, e.g.:
  • C:\Dev\Android\android_adt_bundle_20140702\sdk
set ANDROID_HOME=C:\Dev\Android\adt-bundle-windows-x86-20140702\sdk

Installing Additional Packages and Tools

The Android SDK does not include everything you will need for development by default. You must download additional packages via the SDK Manager before you begin.

Note: Before launching the SDK Manager, make sure you have installed the JDK as outlined above. SDK Manager may fail to launch if it has not been installed.

  1. Launch the Android SDK Manager located at: C:\Dev\Android\adt-bundle-<os_platform>\SDKManager.exe

    You may also launch it via Eclipse by selecting the SDK Manager in the toolbar.

  2. Under the Tools section within Packages, select the following (if they are unselected):
    • Android SDK Tools Rev. 23.0.5
    • Android SDK Platform-tools Rev. 21
    • Android SDK Build-tools Rev. 20
  3. Our current Android build target is Android 4.4.2 (API 19). Select at least the following under the API 19 section:
    • SDK Platform
    • ARM EABI v7a System Image
    • Sources for Android SDK (optional, but invaluable for dealing with the Android API)
  4. Finally, under Extras at the bottom, select the following:
    • Android Support Library Rev. 21.0.1
    • Google USB Driver Rev. 11
    Android SDK Manager
  5. Open Android 4.4.2 (API 19) and select the items for SDK Platform and ARM EABI v7a System Image. Note that Oculus Mobile SDK projects use API level 19.
  6. Click Install X Packages, where X is the number of selected packages (it may vary based on what needs to be updated).
  7. On the next dialog, choose Accept License.
  8. Click Install to install and update packages.

    You may install additional packages above API 19 if you wish. Android SDK Tools 23.0.2, Android SDK Platform-tools 20 and Android SDK Build-tools 20 have all been verified to work correctly with the SDK.

    If you have problems compiling after an update, close the Android SDK Manager and re-open it to make sure you have everything required for the installed packages. In some cases you may get the warning “Could not load definitions from resource emma_ant.properties”. This is usually due to missing components in the install or improper file permissions. If the problem persists after verifying everything is up to date, try deleting the local.properties files from your project folders and updating them in each project folder with the command:android update project -p . Then rebuild.

Verify Eclipse Configuration

Verify that Eclipse has the proper location for your Android Development Tools.

Launch the Eclipse executable which came with the ADT bundle, e.g.: C:\Dev\Android\android_adt_bundle_20140702\eclipse\eclipse.exe.

  1. In the Eclipse menu go to Window -> Preferences -> Android.
  2. The Android Preferences SDK Location should be set to the location where you installed the ADT bundle SDK in the previous section, e.g.: C:\Dev\Android\android_adt_bundle_20140702\sdk.

Android Native Development Kit

The Android Native Development Kit (NDK) is a toolset that allows you to implement parts of your app using native code languages such as C and C++. It is used extensively by the sample applications which come with this release.

  1. Download the latest version of NDK at the following location: https://developer.android.com/tools/sdk/ndk/index.html
  2. Once downloaded, install NDK to your Android development folder, e.g.: C:\Dev\Android\android-ndk-r10c\.
  3. Add the NDK location to your PATH, e.g.: C:\Dev\Android\android-ndk-r10c\.
  4. Add the environment variable ANDROID_NDK, which should be set to your Android NDK location, e.g.: C:\Dev\Android\android-ndk-r10c.set ANDROID_NDK=C:\Dev\Android\android-ndk-r10c

Configure Eclipse for NDK Usage

  1. Start Eclipse from the location it was installed to, e.g.: C:\Dev\Android\adt-bundle-windows-x86_64-20140702\eclipse\eclipse.exe.
  2. Download and install the Eclipse ADT Plugin.
    1. In the Eclipse menu go to: Help -> Install New Software.
    2. Click Add in the top-right corner.
    3. In the Add Repository dialog that appears, enter “ADT Plugin” in the Name field and the following URL: https://dl-ssl.google.com/android/eclipse
    4. Click OK.
    5. In the Available Software dialog, select the checkbox for Developer Tools and click Next.
    6. Click OK.
    7. In the next window, you will see a list of tools to be download. Click Next.
    8. Read and accept the license agreements, then click Finish. Click OK if you get any prompts regarding the security and authenticity of the software.
    9. When the installation completes, restart Eclipse.
  3. Configure the NDK path:
    1. In the Eclipse menu, go to: Window -> Preferences -> Android.
    2. Under Android, select NDK.
    3. Set the NDK Location field to the directory where the NDK is installed.

Apache Ant

Apache Ant is a Java library and command-line build system. It provides a number of built-in tasks which simplify building Java projects. The Apache Ant project is part of the Apache Software Foundation.

The latest version which has been tested with this release is Apache Ant 1.9.3 and is available for download at the following location: http://ant.apache.org/bindownload.cgi

Note: The Ant download page is explicit about verifying the Ant binary, but this is not strictly necessary for using Ant or for getting Android development up and running.

Once downloaded, unpack the zip file and save to your Android development folder, e.g.: C:/Dev/Android/apache-ant-1.9.3.

Next, add the Ant bin folder to your PATH, e.g.: C:\Dev\Android\apache-ant-1.9.3\bin.

For more information on using Ant to automate building Android Apps, see: http://www.androidengineer.com/2010/06/using-ant-to-automate-building-android.html

developer.oculus.com

How do I install the new Android Development Tools including Eclipse on a PC....

We have provided a step-by-step "Guide Sheet" that will walk you through the entire process.

Take it slow and make sure you do not skip any step.

Guide Sheet

How to Install Your Android Development Tools on a PC

In addition to providing directions for those of you that have Macs, we will also provide directions for our PC users, as there are some differences.

NOTE: This particular Guide illustrates the process using Windows 8 (64-bit version). You may be using an older version of Windows (32 or 64-bit). DO NOT WORRY…the Steps are mostly the same however you will need to download the corresponding software appropriate for your situation.

**We will provide links to videos illustrating various configurations.

Step 1 - If you own a PC you must first download and install the Java JDK. You can do so by Clicking HERE .The first thing to do is check the box that says, “Accept License Agreement”…. Scroll down until you find the “Windows x64” link. Click on and Download. In your “Downloads” folder you should see a file, which looks like this:

Jdk-7u25-windows-x64.exe

NOTE: The 32-bit version link will look like this: jdk-7u25-windows-i586.exe

Step 2 - Next we Download the Eclipse ADT…Click HERE. Now click on the blue box, which will bring you to the Standard Terms and Condition page…

1.     Check that box and then the 32 or 64-bit toggle that matches your situation.

2.     Click on “Download the SDK ADT Bundle for Windows”

You should see a file in your “Downloads” folder that looks like this:

adt-bundle-windowsx-86

Step 3 - Now we are going to install the Java JDK…

1.     Go to you Downloads folder in your File Manager and Double-click on the Java JDK file (jdk-7u25-windows-64)

2.     Click “Next” and the installation will proceed.

3.     You will have to hit “Next” again to install the Java Runtime Environment.

Click on “Finish” and your browser will launch a Registration page, which you can disregard if you choose.

Step 4 - Now we are going to continue installing the ADT-Bundle. So find “adt-bundle-windowsx-86” in your Downloads File and “Double-click” on it. You can Unzip or Extract  the file to the same location. “Double-click” on the Eclipse folder….. scroll down until you find the “purple” Eclipse icon and “Right-click” on the file and as a personal preference you can.

1.     Scroll down to “Send to” and Click on “Desktop (create shortcut)” OR

2.     Scroll down and Click on “Pin to Start Menu”

NOTE: The previous 2 steps are not mandatory but suggested to give you easy access for future use.

**Also, be aware that we sometime use the terms “Double-click” and “Right-click” interchangeably as it may be different for you depending on the computer/software you are using.

So we have successfully installed the Java JDK …… we have unzipped and installed the Android ADT Bundle which includes Eclipse and your SDK Tools.

NOW we can begin preparing what we downloaded and installed for our Project (App) that we are building in our Buzztouch App Builder.

Step 5 –  CLICK on the “Eclipse” icon (wherever you put it) You should see the “Android Developer Tools” page pop up and begin to load.

NOTE: During this process a “Workspace Launcher” box will pop-up. IF, this is the first time you are installing this on your computer just Select “OK”. (If this is not the first time, you can simply rename the folder to another location.

You will also have a “Welcome” screen pop-up…….Close it!  Another screen asking you if you want to share “Statistics” with Google will pop-up…..this is a personal preference.

We are now going to configure our “SDK Manager by following these steps:

1.     Click on “Windows” (at the top of the page)

2.     Check the “Google API” and “Android 2.2, Level 8” boxes

3.     Click on “Install Packages”

Close that up and we can move on to the next Step….

NOTE: Sometimes it is necessary to close and restart Eclipse for the above install to work. You will know for sure when we setup our AVD in the next Step.

NOW we can begin to setup our Android Virtual Device Manager (AVD) or “Emulator”, which lets you model an actual device so we can simulate our App on our PC. Follow this process:

1.     Click on Window at the top of your Workspace screen

2.     Click on “Android Virtual Device Manager” on the drop-down screen

3.     Click on “New” and name your AVD whatever you prefer

4.     Open up the “Device” drop-down box and choose the Device you prefer

NOTE: Don’t be confused by the choices because you can always change it anytime. To start a safe choice is one of the Nexus devices

5.                  Open up the “Target” drop-down box and choose “Google API” (important)

6.                  Click “OK” and you are finished setting up your AVD!

Milestone: You have finished the Download, Install and Set-up process on your PC!

Our next goal is to import our App’s Source Code from our Buzztouch App Builder into Eclipse so we can run it in the Emulator and debug it in preparation for the Store.

STEP 6 – Once you’ve logged into your BT Builder, you’ll want to click the App you are working with…. then Click on Download Source Code on the sidebar. Since we are working with Android we then

1.     Click on Prepare package for download

2.     Click on Download zip archive

3.     Go to downloads folder and “unzip” the file

Step 7 – Now we go back to our Eclipse Workspace to load our App. First we:

1.     Click on File (at the top of the Workspace)

2.     Click on Import

3.     Open up the Android drop-down folder and Click on “Existing Android Code into Workspace”

4.     Click “Next”

5.     Click on “Browse” (next to Root Directory field)……go to your Downloads folder and Click on your project (App) folder

6.     Click “Finish” and it will begin importing your App Project into Eclipse

Step 8 – Follow this process:

1.     Right-Click on the Root file (BT_activity_root)

2.     Click on “Run as”, and then

3.     Click on “Android Application”

GOOD NEWS: At this time your App is being installed on the Emulator. Be patient as it can take some time depending on your computer. You can monitor the progress in the Console area although it probably will not make much sense to you.

IMPORTANT NOTE: Due to the constant changes in technology and the mobile app industry you might find differences between this Guide Sheet and what you are experiencing. DO NOT WORRY, you will find “solutions” at the end of this article and in The App Code Knowledge Base. We will also be updating our Guide Sheets as needed.

It is extremely important to be aware that there is tons of documentation on errors that occur throughout the process, so feel free to search Google for the solution to your specific issue.

This  is important to remember throughout your user experience in your app business.

As an added benefit we have added a list of support material to assist you.

VIDEOS:

·       Twenty minute tutorial - Click HERE

·       How to install Android SDK on Windows 8 - Click HERE

·       How to install Android SDK on Windows - Click HERE

ARTICLES:

·       How to install Android on Your PC - Click HERE

·       How to install Android SDK on PC - Click HERE

·       Installing the Android SDK - Click HERE

 

support.zoho.com

bundle-windows-x86_64-20131030.zip | Android Mobile Free Code

Tutorial Practice Prepare Coding OpenGL ES (Embedded System) to Configuration “Eclipse + Bluestacks” On Android :This following steps are used to overcome / re-solve / fix some of the problems / troubleshooting / error / failed are often encountered/ founded when you do any coding or debugging OpenGL ES android application via Eclipse, especially to connect Eclipse with alternative emulator, for example, how to connect Eclipse with Bluestack player application and Eclipse with Mobile Phone (In this tutorial, we are use Samsung gt-i9070 Galaxy S Advance Android smartphone). And after we tried a few alternatives other emulators, we conclude that the Bluestacks + Eclipse is very awesome. Hope this helpfull for everyone, especially to all students in the worlds. 😀

[ In the next tutorial, we will try publish and sharing coding about draw Primitive Object below. It’s Simple & Easy. Wait this moment. 🙂 ]

Beautiful drawing Primitive Object use OpenGL ES on Android

  1. Download Eclipse + Android SDK (Or Eclipse Bundle Android) at this link  (Previous Android development : adt-bundle-windows-x86-20131030.zip || adt-bundle-windows-x86_64-20131030.zip) Or  (New Android Studio : http://developer.android.com/sdk/index.html#download).

    Download SDK ADT Bundle Eclipse

  2. Setup Android Developer Tools (ADT Bundle) until complete installation.
  3. Install Bluestacks with offline installer or online ( http://www.bluestacks.com ). If you have any problem about requirement minimum memory installation or by pass Without Check Graphics Card, you use “20110122-Utility – Orca [MSI Editor].msi” to modified installer. We recommend install Bluestacks by online. Big Thank to Bluestacks. 🙂

    Download Bluestacks

  4. After installation bluestacks, Run bluestacks, then you can install launcher like “ADW Launcher, LauncherPro” from Google Play to make easy way control and manage all application android on bluestacks.

    ADW Launcher

    Interface Bluestacks

  5. Run eclipse, if you failed problem to run like this :
    • Failed to create the Java Virtual Machine, to solve this :

      Failed to create the Java Virtual Machine

      >> Open “..\adt-bundle-windows-x86-20131030\eclipse\eclipse.ini”, then edit “-XX:MaxPermSize=256M” to “-XX:MaxPermSize=128M” without quotes (or reverse it).

    • Failed to run JDK (even though the JDK is has been istalled on your computer), to solve this :>> Copy path JDK on your computer, e.g “C:\Program Files\Java\jdk1.7.0_40\bin” without quotes.>> Go to “Control panel”–>”System and Security”–>”System”–>”Advanced system settings”.

      Advanced system settings

      >> Then click “Environment Variable…”, on “System variables” click “path” then clik “Edit” button.

      Click Path

      >> Then add on “Variable value:” with “;C:\Program Files\Java\jdk1.7.0_40\bin” without quotes, then click “OK” 3x.

      Edit System Variables

      >> Then run again your Eclipse.

  6. Then to connect bluestack and eclipse, you can follow this steps :>> Go to cmd (Window + R), then klik “ok” button.

    go to cmd

    >> Type this “cd c:\Program Files\BlueStacks” without quotes, then press “enter” button.

    cd c Program Files BlueStacks part 1

    >> Type this “HD-Adb.exe start-server” without quotes, then press “enter” button.

    HD-Adb.exe start-server part 2

    >> Display after try to connect (On cmd) :

    After HD-Adb.exe start-server part 3

    >> Display after try to connect (On Eclipse) : To Show “Devices”, click “Window”–>”Show view”–>”Other”–>”Android”–>”Devices”.

    click Window _ Show view _ Other

    Display devices Bluestacks emulator

    Android devices chooser

    Note : If you failed to connect, try to type “HD-Adb.exe kill-server” then press “enter” button, wait few moment and then type this again “HD-Adb.exe start-server” then press “enter” button.

  7. If you want to connect “Samsung Mobile Android” as emulator, and to display it on “Devices” eclipse, try this step :>> On “Samsung Mobile”, go to “setting”, then click “Applications/Application Manager”–>”Development”–> click/checked “USB debugging”.

    USB Debugging On Samsung Mobile + Eclipse

    >>  Go to cmd (Window + R), then klik “ok” button.>>  Type the location sdk at your computer, e.g my sdk is like this “cd I:\Master\adt-bundle-windows-x86-20131030\sdk\platform-tools” without quotes, then press “enter” button.

    adt-bundle-windows-x86-20131030_sdk_platform-tools

    >>  Then type “I:” as drive at your sdk location, then press “enter” button.

    After type drive sdk location

    >>  Then type “adb.exe devices”, then press “enter” button.

    adb.exe devices__

    After adb.exe devices__

    After adb.exe devices On Eclipse

    Android devices chooser -Samsung Mobile-Bluestack

  8. Check again “Devices” on Eclipse.
  9. Finish & Enjoy. 🙂

By Android Students Community

Big Thanks to http://developer.android.com

androidfreecode.wordpress.com

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НОУ ИНТУИТ | Лекция | Установка и настройка среды программирования ADT Bundle

Аннотация: Установка и настройка среды программирования ADT Bundle.

Цель лабораторной работы:

Установка и настройка среды программирования ADT Bundle

Задачи лабораторной работы:

  • Установить и настроить среду программирования ADT
  • Создать первое приложение Hello, world!
  • Научиться запускать приложение на эмуляторе мобильного устройства

2.1 Введение

Лабораторная работа посвящена описанию работы в среде ADT Bundle (Android IDE). В работе рассказывается о программном обеспечении, которое необходимо скачать с официальных сайтов, установить и настроить, создании и запуске простейшего приложения на эмуляторе и мобильном устройстве. В связи с тем, что отладка на устройствах сопряжена с рядом трудностей, приводится подробная инструкция по настройке устройств и операционной системы Windows (версия не ниже 7).

2.2 Установка среды

Большинство приложений для OS Android написано на Java. Одной из самых популярных сред разработки является Eclipse (для неё также необходим JDK) с установленным плагином ADT и Android SDK. Раньше приходилось ставить все компоненты отдельно. Сейчас появилась версия среды Eclipse с уже настроенными дополнениями - ADT Bundle. Здесь есть минимум инструментов, необходимый для разработки приложений. С этой версией мы и будем работать. Однако в ней есть далеко не всё, поэтому, если при разработке какого-либо проекта вам потребуются инструменты, не входящие в ADT Bundle, вы можете скачать их с сайта разработчиков и дополнить свою среду.

Скачать среду можно с сайта для разработчиков Android (http://developer.android.com/sdk/index.html).

Для того, чтобы скачать среду необходимо принять условия лицензионного соглашения и выбрать вашу версию Windows (32-bit или 64-bit).

После скачивания распакуйте архив в ту папку, где собираетесь работать (среда не требует специальной установки). После распаковки зайдите в папку и запустите Eclipse. Здесь возможна небольшая проблема: если у вас не установлен JDK, среда не запустится и потребует указать путь к папке с JDK или установить его.

Скачать JDK можно с сайта Oracle (http://www.oracle.com)

Чтобы скачать JDK нужно сначала принять условия лицензионного соглашения, а затем выбрать нужную версию.

После скачивания запустите setup-файл и установите JDK.

После установки JDK среда должна запуститься.

Далее вам необходимо выбрать (или создать новое) рабочее пространство, т.е. место, где будут находиться ваши проекты. Если поставить галочку, то это рабочее пространство будет выбираться по умолчанию, а противном случае это окно будет появляться при каждом запуске Eclipse.

Затем появляется окно, в котором разработчики предлагают отправлять статистику для дальнейшего улучшения SDK. Вы можете согласиться или отказаться.

Рис. 2.7. Отправка статистики

Обратите внимание на значок Android SDK Manager, находящийся на панели инструментов (его также можно найти в меню Window). С его помощью вы сможете добавлять в свою среду новые инструменты.

www.intuit.ru

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adt-bundle-windows-x86-20130917.zip

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